Inspecting Quality of Games Designed for Learning Programming (CROSBI ID 622370)
Prilog sa skupa u časopisu | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Orehovački, Tihomir ; Babić, Snježana
engleski
Inspecting Quality of Games Designed for Learning Programming
Educational games are specific piece of slow technology that enables students to enhance their competences through fun and play. Taking into account their features, games are widely used in diverse educational settings, including programming. This paper discusses findings of the empirical study that was carried out with an objective to examine quality of two educational games meant for learning programming concepts. Participants in the study were students from two Croatian higher education institutions. Subjective data was collected with pre- and post-use online questionnaires whereas objective data was gathered with reports in the form of in-game progress screenshots. The analysis of collected data uncovered: (1) to what extent students with different background knowledge differ in their perception of programming and attitudes towards using games for educational purposes, and (2) which pragmatic and hedonic facets of quality are relevant for the assessment of games designed for learning programming.
Educational Games ; Quality Evaluation ; Learning Programming ; Subjective and Objective Measuring Instruments ; Empirical Findings
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Podaci o prilogu
620-631.
2015.
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objavljeno
10.1007/978-3-319-20609-7_58
Podaci o matičnoj publikaciji
Lecture notes in computer science
Zaphiris, Panayiotis ; Ioannou, Andri
Cham: Springer
978-3-319-20608-0
0302-9743
1611-3349
Podaci o skupu
2nd International Conference on Learning and Collaboration Technologies (LCT 2015), Held as Part of the 17th International Conference on Human-Computer Interaction (HCI International 2015)
predavanje
01.01.2015-01.01.2015
Los Angeles (CA), Sjedinjene Američke Države
Povezanost rada
Informacijske i komunikacijske znanosti