Orchestration Platforms for Hybrid Artificial Intelligence in Computer Games - A Conceptual Model (CROSBI ID 700680)
Prilog sa skupa u časopisu | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Schatten, Markus ; Tomičić, Igor ; Okreša Đurić, Bogdan
engleski
Orchestration Platforms for Hybrid Artificial Intelligence in Computer Games - A Conceptual Model
It is argued that hybrid artificial intelligence methods provide us with the necessary toolset to develop complex computer games. Additionally, to deploy such complex games at scale (for example in form of massively multiplayer on-line games) an orchestration platform based on microservices and multi-agent systems seems to be an adequate architectural choice. Herein we provide a state- of-the art literature review on hybrid artificial intelligence methods, their possible applications to complex computer games as well as introduce a high-level conceptual model of such a system.
hybrid artificial intelligence ; artificial intelligence ; computer games ; multi-agent systems ; orchestration
Rad je objavljen i na hrvatskom jeziku.
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Podaci o prilogu
3-8.
2020.
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objavljeno
Podaci o matičnoj publikaciji
Central European conference on information and intelligent systems
Strahonja, Vjeran ; Steingartner, William ; Kirinić, Valentina
Varaždin: Fakultet organizacije i informatike Sveučilišta u Zagrebu
1847-2001
1848-2295
Podaci o skupu
31st Central European Conference on Information and Intelligent Systems (CECIIS 2020)
predavanje
07.10.2020-09.10.2020
Varaždin, Hrvatska