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Towards a Streamed Holographic 3D Game Engine (CROSBI ID 726691)

Prilog sa skupa u časopisu | izvorni znanstveni rad | međunarodna recenzija

Schatten, Markus ; Okreša Đurić, Bogdan ; Peharda, Tomislav Towards a Streamed Holographic 3D Game Engine // Central European conference on information and intelligent systems / Vrček, Neven ; Guàrdia, Lourdes ; Grd, Petra (ur.). 2022. str. 17-22

Podaci o odgovornosti

Schatten, Markus ; Okreša Đurić, Bogdan ; Peharda, Tomislav

engleski

Towards a Streamed Holographic 3D Game Engine

In this work-in-progress article we present our initial attempt in building a streamed 3D holographic game engine. Game streaming technology provides the opportunity to use cloud-based resources like advanced graphic processors to play computer games on low-cost end-user devices. Holographic games are a relatively new technology which provides a new way of experiencing multimedia and games but are currently a high-cost. Herein we present a prototype game streaming engine we have built that allows us to stream holographic games to consoles based on Peppers’s Ghost pyramids which emulates a holographic display.

game engine, game streaming, holographic, pepper’s ghost, computer games

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Podaci o prilogu

17-22.

2022.

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objavljeno

Podaci o matičnoj publikaciji

Vrček, Neven ; Guàrdia, Lourdes ; Grd, Petra

Varaždin: Fakultet organizacije i informatike Sveučilišta u Zagrebu

1847-2001

1848-2295

Podaci o skupu

33rd Central European Conference on Information and Intelligent Systems (CECIIS 2022)

predavanje

21.09.2022-23.09.2022

Dubrovnik, Hrvatska

Povezanost rada

Informacijske i komunikacijske znanosti, Računarstvo