Evaluating the Quality of Games Designed for Learning Programming by Students with Different Educational Background: An Empirical Study (CROSBI ID 623284)
Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Orehovački, Tihomir ; Babić, Snježana
engleski
Evaluating the Quality of Games Designed for Learning Programming by Students with Different Educational Background: An Empirical Study
Programming competences have become an important aspect in many different professions. Considering that games give enjoyment to their players and stimulate their curiosity, they represent a convenient tool for gaining programming skills. With an aim to examine the quality of games designed for learning programming from both pragmatic and hedonic perspective, an empirical study was carried out. Study participants were students enrolled in different programmes at two Croatian higher education institutions. Data was collected with subjective measuring instruments. The reported findings uncovered pros and cons of evaluated games meant for leaning programming concepts.
Educational Games ; Quality Evaluation ; Learning Programming ; Empirical Findings ; Subjective Measuring Instruments
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Podaci o prilogu
963-968.
2015.
objavljeno
Podaci o matičnoj publikaciji
Proceedings of the 38th International Convention on Information and Communication Technology, Electronics and Microelectronics
Biljanović, Petar
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO
978-953-233-083-0
Podaci o skupu
38th international convention on information and communication technology, electronics and microelectronics
predavanje
25.05.2015-29.05.2015
Opatija, Hrvatska
Povezanost rada
Informacijske i komunikacijske znanosti