Nalazite se na CroRIS probnoj okolini. Ovdje evidentirani podaci neće biti pohranjeni u Informacijskom sustavu znanosti RH. Ako je ovo greška, CroRIS produkcijskoj okolini moguće je pristupi putem poveznice www.croris.hr
izvor podataka: crosbi

Téchnê of the visual (CROSBI ID 243531)

Prilog u časopisu | izvorni znanstveni rad

Peović Vuković, Katarina Téchnê of the visual // Knowledge cultures, 5 (2017), 5; 29-42. doi: 10.22381/KC5520173

Podaci o odgovornosti

Peović Vuković, Katarina

engleski

Téchnê of the visual

The paper discusses the distinction between high and popular culture through the elaboration of the craftsmanship, or what is in the ancient Greek named téchnê (τέχνη). The paper will argue that téchnê remains the ultimate element of the distinction between high and popular culture. The concept of remediation inaugurated by David Bolter and Richard Grusin (2000) serves to lighten a material aspect of an artefact, especially remediation as a ground for distinguishing the immediacy from the hypermediacy as two representational strategies. The model is demonstrated on the example of the computer games were the immediacy is a common technique that aims at “seamless bond” between the narrative and the algorithm. On the other hand, art forms often follow modernist tradition with the affinity toward non- transparent hypermediacy. The article discusses modernism as a specific turn in representational strategies that can be described through the concept of immediacy/hypermediacy. Further, the paper questions political aspects of such affinity. In order to define authentic political art, the paper reads Benjamin’s essay “The Author as Producer”.

téchnê ; hypermediacy ; modernism ; actuality ; computer games ; popular culture

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

Podaci o izdanju

5 (5)

2017.

29-42

objavljeno

2327-5731

10.22381/KC5520173

Povezanost rada

Filozofija, Filologija

Poveznice
Indeksiranost