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Costume design in three spectral areas (CROSBI ID 249747)

Prilog u časopisu | izvorni znanstveni rad

Rajković, Ivan ; Radonić, Dinka ; Tepeš Golubić Lidija Costume design in three spectral areas // Acta graphica, 28 (2018), 4; 123-127. doi: 10.25027/agj2017.28.v28i4.143

Podaci o odgovornosti

Rajković, Ivan ; Radonić, Dinka ; Tepeš Golubić Lidija

engleski

Costume design in three spectral areas

This paper presents the innovative possibilities of graphic technology for use in visual scenic activities. The individual values of costumes and scenography in the ultraviolet, visible and infrared spectrum are reproduced with new graphic technologies. Each element of the costumes becomes visible when illuminated with different values of wavelengths of light observed through modified cameras. With the addition of black light in the lighting design, the viewer sees only the ultraviolet element. In the absence of black light the costumes reveal only the design created in the area visible to the bare eye. The set-design elements created in infrared values, invisible to the bare eye are shown with a projection, simultaneously. The presented technique represents a new means of expression in all forms of visual art.

ultra-violet, infrared, video twins, parallel imaging

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Podaci o izdanju

28 (4)

2018.

123-127

objavljeno

0353-4707

10.25027/agj2017.28.v28i4.143

Povezanost rada

Grafička tehnologija

Poveznice