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Software scalability engineering for distributed virtual environments (CROSBI ID 668328)

Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija

Singh, H. Lally ; Gracanin, Denis ; Matkovic, Kresimir Software scalability engineering for distributed virtual environments // 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems. Institute of Electrical and Electronics Engineers (IEEE), 2012. str. 52-59 doi: 10.1109/searis.2012.6231169

Podaci o odgovornosti

Singh, H. Lally ; Gracanin, Denis ; Matkovic, Kresimir

engleski

Software scalability engineering for distributed virtual environments

Distributed Virtual Environments (DVEs) must continue to perform well as users are added. However, DVE performance can become sensitive to user behavior in many ways: their actions, their positions, and even the direction that they look. Two virtual words may be similar in terms of user experience, task efficiency, immersion, and aesthetics. However they may exhibit substantially different performance when many users are logged in. We discuss an approach: Software Scalability Engineering (SSE), that uses load simulation and iterative modeling to locate causes of undesirable performance, experiment with changes, and verify improvements to DVE systems. Presented here is a case study of using the approach to determine the primary bottleneck of the Torque engine. Once that bottleneck is identified, we continue to use SSE to determine the primary cause of the bottleneck and the primary controlling factor for that user. SSE allows us to look at changing both the engine software and the virtual world to improve performance.

Distributed Virtual Environments, Software Scalability Engineering

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Podaci o prilogu

52-59.

2012.

objavljeno

10.1109/searis.2012.6231169

Podaci o matičnoj publikaciji

5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems

Institute of Electrical and Electronics Engineers (IEEE)

Podaci o skupu

5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems

predavanje

05.03.2012-05.03.2012

Orange County (CA), Sjedinjene Američke Države

Povezanost rada

Računarstvo

Poveznice