Development of 2D Game with Construct 2 (CROSBI ID 674111)
Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Šag, Antonio ; Orehovački, Tihomir
engleski
Development of 2D Game with Construct 2
Developing a computer game presents a big challenge, since creating a single product requires much more knowledge and experience in different areas than just programming. However, the question is how to bring your work to life in hours and days instead of weeks and months. Using the Construct 2 drag and drop method, we are able to implement visual materials into our game, and the principle of programming is reduced to the events option, which helps us to assign actions through selected graphics icons. Application instant preview allows fast prototyping and iterative development which enables testing during the entire creation process, making it much easier to detect and resolve problems. It gave us flexibility and the ability to see how the prototype of each version actually responds to certain actions, conditions, and events. As a final point, with a good organization and understanding of powerful event system, flexible behaviours, stunning visual effects and capabilities provided by the Construct application package, it is possible to do any conceivable 2D project.
Game Development ; Construct 2 ; Game Optimization ; GUI ; Interactive Review ; 2D Project ; Procedural Mode
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Podaci o prilogu
1916-1921.
2019.
objavljeno
10.23919/MIPRO.2019.8756702
Podaci o matičnoj publikaciji
Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Skala, Karolj
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO
1847-3946
Podaci o skupu
MIPRO 2019
predavanje
20.05.2019-24.05.2019
Opatija, Hrvatska
Povezanost rada
Informacijske i komunikacijske znanosti